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Kaamelott, round-table room
Mana3dFoundry
Maëlle Fournier

Kaamelott, round-table room

3D
13 0 0

Modeling in Maya for lowpoly Sculpting in Zbrush for highpoly Texturing in Substance Painter Finally, and for my first time, Unreal Engine integration I’m glad to share this experience with you, which has been very rewarding in terms of software discovery and blueprint learning. With the latter I was able to try different features to make the visit of the scene by the player more interactive : doors opening/closing with a handle animation, switching lights on/off, flickering candle flame, fire for fireplace with Niagara and a handheld torch by my first person character.

Publiée le 22/08/2025